v1.6.0 -> v2.0.0RC1

== Removed elements ==
v1.6.0 (line=36): For : "for";
v1.6.0 (line=40): Type_Box_plural : "boxes";
v1.6.0 (line=42): Type_Circle_plural : "circles";
v1.6.0 (line=44): Type_Polygon_plural : "polygons";
v1.6.0 (line=46): Type_Plane_plural : "planes";
v1.6.0 (line=48): Type_Geom_plural : "geometries";
v1.6.0 (line=51): Type_FixJoint_plural : "fixjoints";
v1.6.0 (line=53): Type_Hinge_plural : "hinges";
v1.6.0 (line=55): Type_Spring_plural : "springs";
v1.6.0 (line=57): Type_Tracer_plural : "tracers";
v1.6.0 (line=59): Type_LaserPen_plural : "lasers";
v1.6.0 (line=61): Type_Entity_plural : "objects";
v1.6.0 (line=130): CSGBrushRadius : "Brush size";
v1.6.0 (line=131): CSGBrushMultidraw : "Multi-draw";
v1.6.0 (line=132): CSGBrushEraser : "Eraser";
v1.6.0 (line=141): ChainTool_Reset : "Reset chain";
v1.6.0 (line=142): ChainTool_Reset_Tooltip : "Reset chain tool to default";
v1.6.0 (line=151): ToolbarButton : "Toolbar";
v1.6.0 (line=153): SimControlButton : "Sim control";
v1.6.0 (line=154): SimControlTitle : "Simulation control";
v1.6.0 (line=159): RecordMenuButton : "Recorder";
v1.6.0 (line=160): RecordMenuTitle : "Recorder";
v1.6.0 (line=162): CameraMenuButton : "Camera";
v1.6.0 (line=163): CameraMenuTitle : "Camera menu";
v1.6.0 (line=180): EntityOptionsButton : "Context menu";
v1.6.0 (line=186): FindMoreScenes : "Find more scenes";
v1.6.0 (line=187): CheckForUpdates : "Check for updates";
v1.6.0 (line=188): CheckForUpdates_Tooltip : "Visit the product homepage";
v1.6.0 (line=216): Scene_FileName : "File name: ";
v1.6.0 (line=224): DoOverwrite : "Yes";
v1.6.0 (line=225): DoOverwrite_Tooltip : "Overwrite existing file.";
v1.6.0 (line=226): NoOverwrite : "Cancel";
v1.6.0 (line=227): NoOverwrite_Tooltip : "Do NOT overwrite existing file (your scene won't be saved).";
v1.6.0 (line=230): ImportPhunletButton : "Import phunlet";
v1.6.0 (line=231): ImportPhunletButton_Tooltip : "Import a phunlet or a scene";
v1.6.0 (line=232): ImportPhunletMenu : "Import phunlet";
v1.6.0 (line=233): SavePhunletButton : "Save selected";
v1.6.0 (line=234): SavePhunletButton_Tooltip : "Save selected objects as a phunlet for later use";
v1.6.0 (line=235): SavePhunletMenu : "Save phunlet";
v1.6.0 (line=253): ChangeLanguage : "Change language";
v1.6.0 (line=265): PopupTitle : "Options";
v1.6.0 (line=310): Level : "Level";
v1.6.0 (line=311): Level_Simple : "Simple mode";
v1.6.0 (line=312): Level_Simple_Tooltip : "Only show the bare essentials";
v1.6.0 (line=313): Level_Medium : "Medium mode";
v1.6.0 (line=314): Level_Medium_Tooltip : "Show the most common settings";
v1.6.0 (line=315): Level_Advanced : "Advanced mode";
v1.6.0 (line=316): Level_Advanced_Tooltip : "Show all settings";
v1.6.0 (line=332): Option_CuteClouds : "Cute clouds";
v1.6.0 (line=343): AutoGlue : "Auto-glue";
v1.6.0 (line=344): AutoGlue_Tooltip : "Automatically glues new geometries to the background. Loosen them in the Geometry actions menu";
v1.6.0 (line=348): DefaultBorders : "Borders";
v1.6.0 (line=349): DefaultBorders_Tooltip : "Controls whether new entities should have borders";
v1.6.0 (line=396): BoxText : "Box text";
v1.6.0 (line=398): TextColor : "Text color";
v1.6.0 (line=459): SelectGroup : "Select group ";
v1.6.0 (line=483): MotorStrength : "Motor strength";
v1.6.0 (line=513): NoCollisionGroup : "No collision group";
v1.6.0 (line=562): FiniteGeomControllerButton : "Geometry controller";
v1.6.0 (line=563): FiniteGeomController : "Geometry controller";
v1.6.0 (line=617): Loading : "Loading!";
v1.6.0 (line=618): PleaseWait : "Please wait";
v1.6.0 (line=667): UndoImportPhunlet : "import phunlet";


== Added elements ==
v2.0.0RC1 (line=1): Meta_encoding : "UTF-8";
v2.0.0RC1 (line=22): Meta_FontFallbacks : ["Verdana", "Tahoma", "Sans"];
v2.0.0RC1 (line=25): Meta_FontScale : 1.0;
v2.0.0RC1 (line=33): FontTestText : "The quick brown fox jumps over the lazy dog. ∞²≈Σ³×180°";
v2.0.0RC1 (line=38): LoadingMessages : [
v2.0.0RC1 (line=58): "Did you know that..." : "...you can find a helpful text by hovering over most buttons and controls?"
v2.0.0RC1 (line=58): "Did you know that..." : "...you can find a helpful text by hovering over most buttons and controls?"
v2.0.0RC1 (line=58): "Did you know that..." : "...you can find a helpful text by hovering over most buttons and controls?"
v2.0.0RC1 (line=58): "Did you know that..." : "...you can find a helpful text by hovering over most buttons and controls?"
v2.0.0RC1 (line=58): "Did you know that..." : "...you can find a helpful text by hovering over most buttons and controls?"
v2.0.0RC1 (line=58): "Did you know that..." : "...you can find a helpful text by hovering over most buttons and controls?"
v2.0.0RC1 (line=58): "Did you know that..." : "...you can find a helpful text by hovering over most buttons and controls?"
v2.0.0RC1 (line=58): "Did you know that..." : "...you can find a helpful text by hovering over most buttons and controls?"
v2.0.0RC1 (line=58): "Did you know that..." : "...you can find a helpful text by hovering over most buttons and controls?"
v2.0.0RC1 (line=58): "Did you know that..." : "...you can find a helpful text by hovering over most buttons and controls?"
v2.0.0RC1 (line=58): "Did you know that..." : "...you can find a helpful text by hovering over most buttons and controls?"
v2.0.0RC1 (line=58): "Did you know that..." : "...you can find a helpful text by hovering over most buttons and controls?"
v2.0.0RC1 (line=58): "Did you know that..." : "...you can find a helpful text by hovering over most buttons and controls?"
v2.0.0RC1 (line=58): "Did you know that..." : "...you can find a helpful text by hovering over most buttons and controls?"
v2.0.0RC1 (line=58): "Did you know that..." : "...you can find a helpful text by hovering over most buttons and controls?"
v2.0.0RC1 (line=58): "Did you know that..." : "...you can find a helpful text by hovering over most buttons and controls?"
v2.0.0RC1 (line=58): "Did you know that..." : "...you can find a helpful text by hovering over most buttons and controls?"
v2.0.0RC1 (line=58): "Did you know that..." : "...you can find a helpful text by hovering over most buttons and controls?"
v2.0.0RC1 (line=58): "Did you know that..." : "...you can find a helpful text by hovering over most buttons and controls?"
v2.0.0RC1 (line=62): OpenFirstTimeRunning : "Open the welcome screen";
v2.0.0RC1 (line=65): StartTutorial : "Go to the tutorials";
v2.0.0RC1 (line=66): ShowDialogAgain : "Do not show this message again";
v2.0.0RC1 (line=68): Activate : "Activate";
v2.0.0RC1 (line=69): Activate_Description : "Unlock Algodoo with your serial key";
v2.0.0RC1 (line=70): Setup : "Setup";
v2.0.0RC1 (line=71): Setup_Description : "Set language and the Algodoo look and feel";
v2.0.0RC1 (line=72): WelcomeTutorials : "Tutorials";
v2.0.0RC1 (line=73): WelcomeTutorials_Description : "Learn the basics of Algodoo in a minute";
v2.0.0RC1 (line=74): Content : "Scenes";
v2.0.0RC1 (line=75): Content_Description : "Browse and load scenes in Algobox";
v2.0.0RC1 (line=76): WelcomeLessons : "Lessons";
v2.0.0RC1 (line=77): Lessons_Description : "Use Algodoo as a teaching aid";
v2.0.0RC1 (line=79): WelcomeSetup : "Take a minute and set Algodoo for your basic needs and wishes.";
v2.0.0RC1 (line=80): WelcomeIntro : "In a few steps this guide will turn Algodoo in to your favorite tool.";
v2.0.0RC1 (line=81): WelcomeSetLanguage : "Set your language";
v2.0.0RC1 (line=82): WelcomeSetSkin : "Change your skin layout";
v2.0.0RC1 (line=83): WelcomeSetPlatform : "Choose your hardware platform";
v2.0.0RC1 (line=84): WelcomeSetActivate : "Activate Algodoo";
v2.0.0RC1 (line=86): WelcomeHeaderSetup : "Setup";
v2.0.0RC1 (line=87): WelcomeHeaderLanguage : "Choose language";
v2.0.0RC1 (line=88): WelcomeHeaderSkin : "Set skin layout";
v2.0.0RC1 (line=89): WelcomeHeaderPlatform : "Choose platform";
v2.0.0RC1 (line=90): WelcomeHeaderActivate : "Activate Algodoo";
v2.0.0RC1 (line=91): WelcomeHeaderOptions : "Options";
v2.0.0RC1 (line=93): WelcomeLanguageText : "Set your language. All menus, properties and instructions in Algodoo will then be in your language.";
v2.0.0RC1 (line=94): WelcomeLanguageInfo : "Change again later in the Language-tab under Options.";
v2.0.0RC1 (line=96): WelcomeSkinText : "Make Algodoo more personal by choosing your skin layout. Start by selecting the dark or the light skin.";
v2.0.0RC1 (line=97): WelcomeSkinInfo : "Skins can be found in the Skin-tab under Options.";
v2.0.0RC1 (line=98): WelcomeSkinDark : "Dark";
v2.0.0RC1 (line=99): WelcomeSkinLight : "Light";
v2.0.0RC1 (line=101): WelcomePlatformText : "What platform are you using? Choose hardware and make Algodoo run even better on your platform.";
v2.0.0RC1 (line=102): WelcomePlatformInfo : "Find more settings in the Interface-tab under Options.";
v2.0.0RC1 (line=103): WelcomePlatformKeyboard : "Mouse and keyboard";
v2.0.0RC1 (line=104): WelcomePlatformTouch : "Touchscreen";
v2.0.0RC1 (line=106): WelcomeActivateText : "Unlock Algodoo with your user information and serial key. You find them in your Receipt and license email.";
v2.0.0RC1 (line=107): WelcomeActivateInfo : "Unlock Algodoo later by clicking Algodoo in the Top menu.";
v2.0.0RC1 (line=109): WelcomeOptionsText : "Well done, you are now ready to explore the world of Algodoo.";
v2.0.0RC1 (line=110): WelcomeOptionsInfo : "All your settings can be found and updated under Options in the Algodoo Top menu.";
v2.0.0RC1 (line=112): SlowRenderingError : "Algodoo is running extremely slow! Algodoo is an advanced software that uses the whole potential of your computer. \n\nPlease upgrade your graphics drivers, as that will probably fix the problem.\n\nClick to learn more.";
v2.0.0RC1 (line=121): OutOfMemory : "Out of memory!\n\nSave your scene (as .phn if you cannot save it as .phz) and restart Algodoo!";
v2.0.0RC1 (line=124): InternetErrorX : "Failed to connect to %1% - please check your internet connection and try again.";
v2.0.0RC1 (line=125): InternetError : "Failed to connect to the internet - please check your internet connection and try again.";
v2.0.0RC1 (line=129): Window_Close_Tooltip : "Close window";
v2.0.0RC1 (line=130): Window_Minimize_Tooltip : "Click to minimize/restore window";
v2.0.0RC1 (line=131): Window_ShowGroup_Tooltip : "Show associated group.\nClick again to return to original view.";
v2.0.0RC1 (line=138): X_For_Y : "%1% - %2%";
v2.0.0RC1 (line=142): New_Objects : "New objects";
v2.0.0RC1 (line=174): Type_Thruster : (n)=>{ n==1 ? "thruster" : n + " thrusters" };
v2.0.0RC1 (line=175): Type_LineEndPoint : (n)=>{ n==1 ? "end point" : n + " end points" };
v2.0.0RC1 (line=182): Toolbar : "Tools";
v2.0.0RC1 (line=184): ToolHelpButton_Tooltip : "Go to the description of how to use this tool";
v2.0.0RC1 (line=185): ToolOptionsButton_Tooltip : "Further tool options";
v2.0.0RC1 (line=187): ToolSketch : "Sketch";
v2.0.0RC1 (line=188): ToolSketch_Tooltip : "Sketch tool (K) - All tools wrapped into one!";
v2.0.0RC1 (line=214): ToolEraser : "Eraser";
v2.0.0RC1 (line=215): ToolEraser_Tooltip : "Erase tool - works like brush tool, but erases.";
v2.0.0RC1 (line=246): ToolThruster : "Thruster";
v2.0.0RC1 (line=247): ToolThruster_Tooltip : "Thruster tool (O) - click or drag at where you want a thruster attached.";
v2.0.0RC1 (line=272): ToolOptions : "Tool Options";
v2.0.0RC1 (line=274): CSGBrushSize : "Brush size";
v2.0.0RC1 (line=275): CSGBrushMerge : "Merge";
v2.0.0RC1 (line=276): CSGBrushMerge_Tooltip : "If true, the brush will merge all objects the brush intersects.";
v2.0.0RC1 (line=279): AutoGlueToGeom : "Auto-glue";
v2.0.0RC1 (line=280): AutoGlueToGeom_Tooltip : "Automatically glue new strokes to any underlying geometry";
v2.0.0RC1 (line=287): ChainTool_LinkDistance : "Link distance";
v2.0.0RC1 (line=288): ChainTool_LinkDistance_Tooltip : "Specifies the distance between adjacent links in the chain.";
v2.0.0RC1 (line=290): DragTool_ShowForce : "Print force";
v2.0.0RC1 (line=291): DragTool_CenterOfMass : "Drag center of mass";
v2.0.0RC1 (line=292): DragTool_CenterOfMass_Tooltip : "Drag the center of mass so that we don't induce rotation";
v2.0.0RC1 (line=293): DragTool_NoRotate : "Disable rotation";
v2.0.0RC1 (line=294): DragTool_NoRotate_Tooltip : "Disables rotation for the dragged object";
v2.0.0RC1 (line=295): DragTool_Strength : "Strength";
v2.0.0RC1 (line=296): DragTool_Strength_Tooltip : "Controls the strength of the drag tool";
v2.0.0RC1 (line=297): DragTool_MaxForce : "Max force";
v2.0.0RC1 (line=298): DragTool_MaxForce_Tooltip : "Sets a maximum force to apply when dragging something";
v2.0.0RC1 (line=308): OptionsButton_Tooltip : "Open options";
v2.0.0RC1 (line=314): HelpButton_Tooltip : "Help";
v2.0.0RC1 (line=324): Credits : "Credits";
v2.0.0RC1 (line=327): HideWindows_Tooltip : "Hide windows";
v2.0.0RC1 (line=329): ShowWindows_Tooltip : "Show windows";
v2.0.0RC1 (line=331): VisibilityButton_Tooltip : "Hide or show windows";
v2.0.0RC1 (line=338): Lessons : "Open lessons";
v2.0.0RC1 (line=339): Lessons_Tooltip : "Click to open a PDF with some suggested Algodoo lessons";
v2.0.0RC1 (line=347): Properties : "Properties";
v2.0.0RC1 (line=349): Visualization_ForceTab : "Forces";
v2.0.0RC1 (line=350): Visualization_VelocityTab : "Velocities";
v2.0.0RC1 (line=351): Visualization_MomentumTab : "Momentums";
v2.0.0RC1 (line=352): Visualization_OtherTab : "Other";
v2.0.0RC1 (line=376): SceneBar : "Scene bar";
v2.0.0RC1 (line=378): SceneWindow : "Save and share scene";
v2.0.0RC1 (line=379): LocalSceneBrowser : "My scenes";
v2.0.0RC1 (line=380): LocalSceneletBrowser : "Components";
v2.0.0RC1 (line=381): LocalSceneletBrowser_Tooltip : "'Components' refer to small pre-fabricated objects that you can drag-and-drop into your scene.\nCreate new by dragging parts of your scene and drop them here.";
v2.0.0RC1 (line=382): AlgoboxBrowser : "Algobox";
v2.0.0RC1 (line=383): AlgoboxBrowser_Tooltip : "Algobox is the online repository for sharing scenes.";
v2.0.0RC1 (line=384): LessonsBrowser : "Lessons";
v2.0.0RC1 (line=385): BrowserNoImages : "No images";
v2.0.0RC1 (line=386): BrowserSortByName : "Sort by name";
v2.0.0RC1 (line=387): BrowserLatestFirst : "Latest first";
v2.0.0RC1 (line=389): FeedbackButton : "Feedback";
v2.0.0RC1 (line=390): FeedbackButton_Tooltip : "Give feedback about Algodoo";
v2.0.0RC1 (line=391): GiveFeedbackTitle : "Give feedback about Algodoo";
v2.0.0RC1 (line=393): SettingsWindow : "Settings";
v2.0.0RC1 (line=394): SettingsVisualization : "Visualization";
v2.0.0RC1 (line=398): Scene_Title : "Title: ";
v2.0.0RC1 (line=401): Scene_Dir : "Directory: ";
v2.0.0RC1 (line=403): ReloadScene : "Reload";
v2.0.0RC1 (line=404): ReloadScene_Tooltip : "Reload current scene";
v2.0.0RC1 (line=406): SaveAndPublish : "Save and Share";
v2.0.0RC1 (line=407): SaveAndPublish_Tooltip : "Upload and share this scene with others on Algobox. Make sure you enter a title, author and description before uploading.";
v2.0.0RC1 (line=408): CantPublish : "You must enter a title, author and description before sharing.";
v2.0.0RC1 (line=410): UpdateAlgoboxScene : "Save and re-Share";
v2.0.0RC1 (line=411): UpdateAlgoboxScene_Tooltip : "Update this published scene on Algobox";
v2.0.0RC1 (line=413): ShowSceneOnAlgobox : "Show scene on Algobox";
v2.0.0RC1 (line=414): ShowSceneOnAlgobox_Tooltip : "Open a window showing this scene on Algobox. Here you can comment on the scene and see other peoples comments too.";
v2.0.0RC1 (line=417): UploadResultsWindowTitle : "Upload results";
v2.0.0RC1 (line=423): OverwriteX : "Overwrite %1%";
v2.0.0RC1 (line=424): OverwriteX_Tooltip : "Will overwrite the existing scene. The old scene will be moved to trash.";
v2.0.0RC1 (line=425): SaveAsX : "Save as %1%";
v2.0.0RC1 (line=426): SaveAsX_Tooltip : "Save scene under new name";
v2.0.0RC1 (line=427): SavedSceneToX : "Scene saved to\n\n%1%";
v2.0.0RC1 (line=429): SavedScreenshotToX : "Screenshot saved to\n\n%1%";
v2.0.0RC1 (line=432): NewSceneInfo : "Choose the palette of your new scene:";
v2.0.0RC1 (line=444): MyPictures : "My Pictures";
v2.0.0RC1 (line=445): MyPictures_Tooltip : "Go to your pictures library";
v2.0.0RC1 (line=448): ExploreFile : "Show file";
v2.0.0RC1 (line=449): ExploreFile_Tooltip : "Show the file in the OS";
v2.0.0RC1 (line=451): ExploreSceneDir : "Show scene folder";
v2.0.0RC1 (line=452): ExploreSceneDir_Tooltip : "Open scene folder in the OS.";
v2.0.0RC1 (line=459): Language : "Language";
v2.0.0RC1 (line=480): Skin : "Skin";
v2.0.0RC1 (line=481): Skin_Info : "Skins controls the looks of the user interface. You can create your own skins and share with others on www.algodoo.com";
v2.0.0RC1 (line=482): Unlock_Tooltip : "Unlock to delete";
v2.0.0RC1 (line=483): EraseFileButton_Tooltip : "Erase this file";
v2.0.0RC1 (line=489): Option_KillerPlanes : "Killer planes";
v2.0.0RC1 (line=490): Option_KillerPlanes_Tooltip : "Toggles on/off the existence of distant planes that kill all they touch.\nThey are useful for removing things that fall too far from the simulation.\nThe killer planes can be found at 1000 meters from the origin in all four directions.";
v2.0.0RC1 (line=494): SimControl : "Simulation";
v2.0.0RC1 (line=503): Option_AirFriction_Description : "The air friction in Algodoo depends on the velocity v of an object as well as its diameter D across the direction of movement.";
v2.0.0RC1 (line=508): Option_AirFrictionLinear : "Linear term";
v2.0.0RC1 (line=509): Option_AirFrictionQuadratic : "Quadratic term";
v2.0.0RC1 (line=525): Option_ToolCursor : "Tool cursor";
v2.0.0RC1 (line=526): Option_ToolCursor_Tooltip : "Draw an icon by the cursor to indicate selected tool";
v2.0.0RC1 (line=527): Option_BigUI : "Big buttons";
v2.0.0RC1 (line=528): Option_BigUI_Tooltip : "Check to make the user interface larger";
v2.0.0RC1 (line=529): Option_LockGUI : "Lock windows";
v2.0.0RC1 (line=530): Option_LockGUI_Tooltip : "Uncheck to be able to move around all GUI components, such as the toolbar";
v2.0.0RC1 (line=531): Options_FixedContextMenu : "Fixed edit menu";
v2.0.0RC1 (line=532): Options_FixedContextMenu_Tooltip : "Uncheck to have the edit menu come up only when right-clicking or double-clicking objects";
v2.0.0RC1 (line=533): Option_ResetUI : "Reset windows";
v2.0.0RC1 (line=534): Option_ResetUI_Tooltip : "Resets window positions and expandables";
v2.0.0RC1 (line=535): Option_ExpandUI : "Expand interface";
v2.0.0RC1 (line=536): Option_ExpandUI_Tooltip : "Expands everything to the max.";
v2.0.0RC1 (line=541): Option_ZoomFactor : "Zoom speed";
v2.0.0RC1 (line=542): Option_ZoomFactor_Tooltip : "Sets the speed of zooming when scrolling";
v2.0.0RC1 (line=543): Option_KineticPanning : "Kinetic panning";
v2.0.0RC1 (line=544): Option_KineticPanning_Tooltip : "Kinetic panning, or panning with inertia, is when a quick pan results in a velocity. This means that you can throw the camera.";
v2.0.0RC1 (line=550): Option_AutomaticNews : "Automatically check for news";
v2.0.0RC1 (line=551): CheckForNewsNow : "Check for news now";
v2.0.0RC1 (line=554): UpdateNow_Title : "Download complete";
v2.0.0RC1 (line=555): UpdateNow_Question : "Update Algodoo now?";
v2.0.0RC1 (line=569): Option_MaxAnisotropy : "Max anisotropy";
v2.0.0RC1 (line=570): Option_MaxAnisotropy_Tooltip : "Controls anisotropic filtering. A higher value means increased image quality when textures are streched (e.g. a stretched spring) at the cost of graphics performance.";
v2.0.0RC1 (line=579): AutoGlueToBackground : "Auto-glue to background";
v2.0.0RC1 (line=580): AutoGlueToBackground_Tooltip : "Automatically glues new geometries to the background. Loosen them in the Geometry actions menu";
v2.0.0RC1 (line=585): Palette : "Palette";
v2.0.0RC1 (line=587): Palette_Info : "The palette controls the looks of new objects. You can save and load palettes, and apply palettes to existing objects.";
v2.0.0RC1 (line=589): PaletteName : "Name: ";
v2.0.0RC1 (line=590): SavePalette : "Save palette";
v2.0.0RC1 (line=591): SavePalette_Tooltip : "Save the current palette (water, sky and new object colors) with the given name.";
v2.0.0RC1 (line=592): PaletteSavedAsX : "Palette saved as\n\n%1%";
v2.0.0RC1 (line=593): SavePaletteFailed : "Failed to save palette";
v2.0.0RC1 (line=594): LoadPalette : "Load palette...";
v2.0.0RC1 (line=595): LoadPalette_Tooltip : "Load a stored palette";
v2.0.0RC1 (line=596): PaletteWindowTitle : "Pick a palette";
v2.0.0RC1 (line=598): AutoApplyPalette : "Auto-apply palette";
v2.0.0RC1 (line=599): AutoApplyPalette_Tooltip : "Auto-applies palette changes to scene";
v2.0.0RC1 (line=601): UseAsPalette : "Use as palette";
v2.0.0RC1 (line=602): UseAsPalette_Tooltip : "Use this color as the current palette color";
v2.0.0RC1 (line=617): ToggleFullscreen_Tooltip : "You can also press ALT+Enter or CTRL+F";
v2.0.0RC1 (line=636): TextMenuButton : "Text";
v2.0.0RC1 (line=637): TextMenu : "Text";
v2.0.0RC1 (line=644): Hue_Tooltip : "Hue";
v2.0.0RC1 (line=646): Saturation_Tooltip : "Saturation";
v2.0.0RC1 (line=648): Lightness_Tooltip : "Lightness";
v2.0.0RC1 (line=650): Value_Tooltip : "Value";
v2.0.0RC1 (line=652): Alpha_Tooltip : "Opacity";
v2.0.0RC1 (line=662): BoxTextConstrain : "Constrain text";
v2.0.0RC1 (line=663): BoxTextConstrain_Tooltip : "If true, the box text will be constrained to be inside the box; if false the text may overflow its bounds";
v2.0.0RC1 (line=664): Typeface : "Typeface";
v2.0.0RC1 (line=665): Typeface_Tooltip : "Click to select the type face";
v2.0.0RC1 (line=666): TypefaceFilter : "Search: ";
v2.0.0RC1 (line=667): TypefaceMenu : "Typefaces";
v2.0.0RC1 (line=668): TestText : "Test text: ";
v2.0.0RC1 (line=669): TestText_Tooltip : "Text to preview each font with.\nIf \"Only show compatible\" is checked, only fonts that can display all these characters will be shown";
v2.0.0RC1 (line=671): OnlyCompatibleFonts : "Show only compatible";
v2.0.0RC1 (line=672): OnlyCompatibleFonts_Tooltip : "Hide any typeface that cannot show all the characters in the test text";
v2.0.0RC1 (line=673): NumFonts : (n)=>{ n==1 ? "One font found" : n + " fonts found" };
v2.0.0RC1 (line=674): FontSize : "Font size";
v2.0.0RC1 (line=675): FontSize_Tooltip : "The size, in pixels, of the font";
v2.0.0RC1 (line=676): FontResolution : "Font resolution";
v2.0.0RC1 (line=677): FontResolution_Tooltip : "The resolution, in pixels, of the font";
v2.0.0RC1 (line=678): DefaultFont : "Default";
v2.0.0RC1 (line=679): Various : "Various";
v2.0.0RC1 (line=680): EscapeForMarkup : "Escape selection";
v2.0.0RC1 (line=681): EscapeForMarkup_Tooltip : "Escape selected text so it can be used within markup.\nThis will, for instance, turn \"foo\" into \"<b>foo</b>\"which will change the text's final appearance from \"foo\" into \"<b>foo</b>\" (assuming the text starts and ends with <markup> tags)";
v2.0.0RC1 (line=690): EdgeBlur : "Edge blur";
v2.0.0RC1 (line=691): EdgeBlur_Tooltip : "Blur the edges";
v2.0.0RC1 (line=693): VisualizeWhat : "Visualize: ";
v2.0.0RC1 (line=694): ShowGeomForces : "Forces";
v2.0.0RC1 (line=695): ShowGeomForces_Tooltip : "Shows forces acting on an object by drawing arrows";
v2.0.0RC1 (line=696): ShowGeomVelocity : "Velocity";
v2.0.0RC1 (line=697): ShowGeomVelocity_Tooltip : "Show the velocity of an object by drawing velocity arrows";
v2.0.0RC1 (line=698): ShowGeomMomentum : "Momentum";
v2.0.0RC1 (line=699): ShowGeomMomentum_Tooltip : "Show the momentum of an object by drawing momentum arrows";
v2.0.0RC1 (line=721): FollowObject_Tooltip : "Follow this object with the camera";
v2.0.0RC1 (line=734): DeselectAll : "Deselect everything";
v2.0.0RC1 (line=757): SelectThruster : "Select thrusters";
v2.0.0RC1 (line=782): ChainMenuButton : "Chains";
v2.0.0RC1 (line=783): ChainMenu : "Chains";
v2.0.0RC1 (line=784): ChainConstant : "Strength";
v2.0.0RC1 (line=785): ChainConstant_Tooltip : "Like the spring constants, this controls how much force a rope will exert when stretched.\nA higher value will produce a stiffer rope/chain, but will also make the chain less stable (it can explode).";
v2.0.0RC1 (line=786): ChainBreakeImpulse : "Impulse break limit";
v2.0.0RC1 (line=787): ChainBreakeImpulse_Tooltip : "The chain will break if it ever experiences an impulse greater than the given threshold.\nDrag the slider with the right mouse button to randomly distribute the break limit over an interval.";
v2.0.0RC1 (line=789): ThrusterMenuButton : "Thrusters";
v2.0.0RC1 (line=790): ThrusterMenu : "Options";
v2.0.0RC1 (line=791): ThrusterForce : "Force";
v2.0.0RC1 (line=792): ThrusterFollowGeometry : "Thruster follows geometry rotation";
v2.0.0RC1 (line=793): ThrusterActivationKey : "Activation key";
v2.0.0RC1 (line=796): MotorSpeed_Tooltip : "Unit: revolutions per minute.";
v2.0.0RC1 (line=797): MotorTorque : "Motor torque";
v2.0.0RC1 (line=798): MotorTorque_Tooltip : "The maximum torque applied by the motor to achieve the target motor speed given above.";
v2.0.0RC1 (line=808): MotorSpeedConstant : "Speed constant";
v2.0.0RC1 (line=809): MotorSpeedDamping : "Speed damping";
v2.0.0RC1 (line=810): MotorTurnTorque : "Turn torque";
v2.0.0RC1 (line=811): MotorTorqueConstant : "Torque constant";
v2.0.0RC1 (line=812): MotorResistance : "Resistance";
v2.0.0RC1 (line=836): CheckAll : "Check all";
v2.0.0RC1 (line=837): UncheckAll : "Uncheck all";
v2.0.0RC1 (line=875): CenterThruster : "Add center thruster";
v2.0.0RC1 (line=876): CenterThruster_Tooltip : "Attach a thruster at the center of mass";
v2.0.0RC1 (line=886): ControllerButton : "Controller";
v2.0.0RC1 (line=887): ControllerButton_Tooltip : "Control objects with key bindings, joysticks etc";
v2.0.0RC1 (line=888): ControllerMenuName : "Controller";
v2.0.0RC1 (line=940): ScriptMenuIntro : "Algodoo scripting is for advanced users only and is an unsupported feature. Use at own risk!";
v2.0.0RC1 (line=947): OK_Stop_Bugging_Me : "Don't remind me again";
v2.0.0RC1 (line=950): NoNewsAvailable : "No news available";
v2.0.0RC1 (line=955): Install_Question_Title : "Install %1%?";
v2.0.0RC1 (line=956): Install_Question : "Would you like to install %1%?";
v2.0.0RC1 (line=957): Install_Description : "File description";
v2.0.0RC1 (line=958): Install_Replace : "The installer will replace the following files:";
v2.0.0RC1 (line=959): Install_More : "Another %1% files";
v2.0.0RC1 (line=960): Install_Success : "%1% was installed successfully.";
v2.0.0RC1 (line=961): Install_Error : "An error occurred in the installation";
v2.0.0RC1 (line=966): Help_Info : "If you are a beginner to Algodoo, it is recommended to run the \"Crash course\".";
v2.0.0RC1 (line=967): Tutorials : "Tutorials: ";
v2.0.0RC1 (line=968): Tutorial_Search : "Search help: ";
v2.0.0RC1 (line=969): SeeTutorials : "See online video tutorials";
v2.0.0RC1 (line=970): SeeTutorials_Tooltip : "Learn how to use Algodoo by watching tutorial videos (requires internet access)";
v2.0.0RC1 (line=972): Tutorial_MainMenuButton : "Back to help menu";
v2.0.0RC1 (line=977): Tutorial_Beginner_Title : "Crash course";
v2.0.0RC1 (line=978): Tutorial_Beginner_Title_Tooltip : "For beginners (\"noobs\"). Learn the basics of Algodoo";
v2.0.0RC1 (line=980): Tutorial_Beginner_Start : "Welcome to the Algodoo beginners tutorial! You can navigate in this tutorial by using the back and forwards arrows above. Click the right-pointing arrow to the top right to start.";
v2.0.0RC1 (line=981): Tutorial_Beginner_NewScene : "First we create a new scene. Start by clicking the icon for \"New scene\".";
v2.0.0RC1 (line=982): Tutorial_Beginner_NewPalette : "Now select the palette for the new scene. You can select any palette that suits your taste, or the \"Default\" palette if you cannot make up your mind.";
v2.0.0RC1 (line=983): Tutorial_Beginner_CreateCircle : "Now create a circle with the circle tool.";
v2.0.0RC1 (line=984): Tutorial_Beginner_Play : "Start your simulation by pressing \"play button\" in the Simulation controller.";
v2.0.0RC1 (line=985): Tutorial_Beginner_Undo : "You can undo mostly anything by clicking on \"Undo button\" or ctrl-z. Please try it now.";
v2.0.0RC1 (line=986): Tutorial_Beginner_Clone : "Create a copy of your circle by right-clicking it and pressing \"Clone\". Alternatively, you can drag the clone button to place the clone where ever you like. For now, place it alongside the original.";
v2.0.0RC1 (line=987): Tutorial_Beginner_CreateBox : "Now use the \"Box tool\" to create a beam (a box) over your circles.";
v2.0.0RC1 (line=988): Tutorial_Beginner_Move : "Use the \"Move tool\" to arrange your circles and box so that the box covers the centers of the circles. Click the right-arrow to continue.";
v2.0.0RC1 (line=989): Tutorial_Beginner_CreateHinges : "Use the \"Axle tool\" to create axles. Click in the center of each circle to connect them to the box. Click the right-arrow to continue.";
v2.0.0RC1 (line=990): Tutorial_Beginner_Play2 : "Play your scene by pressing the \"play button\".";
v2.0.0RC1 (line=991): Tutorial_Beginner_Drag : "Interact with your car and apply forces to it with the \"drag tool\".";
v2.0.0RC1 (line=992): Tutorial_Beginner_Zoom : "Zoom in and out by holding and dragging the \"zoom button\" sideways. You can also use the scroll wheel on your mouse. Click the right-arrow to continue.";
v2.0.0RC1 (line=993): Tutorial_Beginner_Pan : "Try panning the scene by dragging the \"pan button\". You can also pan by dragging the background with your right or middle mouse button. Click the right-arrow to continue.";
v2.0.0RC1 (line=994): Tutorial_Beginner_Pause : "Pause the simulation.";
v2.0.0RC1 (line=995): Tutorial_Beginner_Motor : "Turn one axle into a motor. Right-click on one of your axles and in the \"Axles\" menu check the box in front of \"Motor\".";
v2.0.0RC1 (line=996): Tutorial_Beginner_CreatePolygon : "Draw a new object with the \"polygon tool\".";
v2.0.0RC1 (line=997): Tutorial_Beginner_Liquify : "Create water by right-clicking on your new object and choose \"Liquify\" in the edit menu.";
v2.0.0RC1 (line=998): Tutorial_Beginner_Play3 : "Play the simulation.";
v2.0.0RC1 (line=999): Tutorial_Beginner_Save : "Now save you scene by selecting \"Save scene\" under the file menu.";
v2.0.0RC1 (line=1000): Tutorial_Beginner_Load : "Now load any scene. You find \"Load scene\" in the left sidebar in \"My scenes\" or in the file menu.";
v2.0.0RC1 (line=1001): Tutorial_Beginner_Undo2 : "Even though you have loaded a new scene you can still get back to your old scene by pressing the undo button.";
v2.0.0RC1 (line=1002): Tutorial_Beginner_Done : "Congratulations, you now know the basics of Algodoo!\n\nTo learn more, either run the other tutorials or just play around exploring Algodoo and its menus. Good luck!";
v2.0.0RC1 (line=1006): Tutorial_Tools_Title : "Tools";
v2.0.0RC1 (line=1008): Tutorial_Tools_Start : "This tutorial will teach you the details of each tool in Algodoo. Click the right-arrow to continue.";
v2.0.0RC1 (line=1009): Tutorial_Tools_Move : "The move tool allows you to move objects around. Select and drag any object to try it out. You can also select objects by drawing a rectangle around them using this tool.";
v2.0.0RC1 (line=1010): Tutorial_Tools_Drag : "The drag tool can only be used when the simulation is running. It lets you drag geometries around by applying a force to them.\n\nSince it works by means of a force, it cannot move planes or objects fixated or glued to the background. To move such geometries, use the move tool.";
v2.0.0RC1 (line=1011): Tutorial_Tools_Rotate : "The rotate tool rotates objects by dragging them. Try it!";
v2.0.0RC1 (line=1012): Tutorial_Tools_Rotate2 : "When rotating, a white ring appears around the axis of rotation. When moving the mouse inside this ring the rotation angle is automatically snapped to increments of 15°. Moving the mouse outside the ring gives you more precision.\n\nThe rotate tool can also be activated by dragging something with the right mouse button, no matter what tool is selected.";
v2.0.0RC1 (line=1014): Tutorial_Tools_Scale : "The scale tool can be used to resize objects and make them smaller or larger. Pick the tool, select one or more objects and a rectangle with small circles will appear around them. To resize just drag any of those small circles as you like. To scale an object equally along both axes, hold down SHIFT.\n\nScaling water won't change the size of the water particles, only their spacing.";
v2.0.0RC1 (line=1017): Tutorial_Tools_Cut : "The knife is as fun as it is useful. Just draw a line across any geometry and it will be cut in half. Draw a closed shape inside a geometry to cut out that section.\n\nYou can make a straight cut by holding down SHIFT.";
v2.0.0RC1 (line=1020): Tutorial_Tools_Polygon : "The polygon tool is used for drawing arbitrarily shaped objects. Just draw a closed line to see the results.";
v2.0.0RC1 (line=1021): Tutorial_Tools_Polygon2 : "You can also select objects with the polygon tool by encircling a collection of objects. ";
v2.0.0RC1 (line=1022): Tutorial_Tools_Polygon3 : "You can also draw straight lines with the polygon tool by holding down SHIFT. To draw multiple straight edges, let go of SHIFT and press it down again at each corner of the polygon you are making.";
v2.0.0RC1 (line=1023): Tutorial_Tools_Brush : "The brush tool works like a painters brush.\nJust like with the polygon tool you can draw straight lines by holding down SHIFT.";
v2.0.0RC1 (line=1024): Tutorial_Tools_Eraser : "The eraser tool works like a pencil eraser.\nJust like with the brush tool you can erase in straight lines by holding down SHIFT.";
v2.0.0RC1 (line=1025): Tutorial_Tools_Box : "The box tool makes boxes. To create a square, hold down SHIFT. Just like with the polygon tool, you can select objects using the box tool.";
v2.0.0RC1 (line=1026): Tutorial_Tools_Circle : "The circle tool creates circles.";
v2.0.0RC1 (line=1027): Tutorial_Tools_Gear : "The gear tool lets you conveniently create gears. In the gear options, you can set the teeth-size and also make gears that are turned outside-in.";
v2.0.0RC1 (line=1028): Tutorial_Tools_Plane : "The plane tool creates infinite planes that are useful for keeping objects from falling or from escaping your view. \n\nWhen making planes, you will see a circle appear. Moving the mouse inside this circle makes the plane angle snap to 15° increments.";
v2.0.0RC1 (line=1029): Tutorial_Tools_Chain : "The chain tool creates different chains and ropes. If you draw a line between two objects you will connect them with a chain. If you draw a line in the background a chain will be attached to the point where you started to draw the line.";
v2.0.0RC1 (line=1031): Tutorial_Tools_Spring : "The spring tool attaches objects to the background or to each other with a spring. Note that the spring must be attached to at least one geometry.";
v2.0.0RC1 (line=1032): Tutorial_Tools_Fixate : "Fixate tool. Click on a geometry with the fixate tool to attach it to whatever is behind it. If there is nothing behind it the object will become stationary.";
v2.0.0RC1 (line=1033): Tutorial_Tools_Hinge : "Axle tool. Click on a geometry with the axle tool to attach it to whatever is behind it with an axle (a bearing). This object will freely rotate around the axle.";
v2.0.0RC1 (line=1034): Tutorial_Tools_Tracer : "Tracer tool. Click on a geometry with the tracer tool to attach a pen that draws a line when the object moves. This is useful for tracing the paths of pendulums, objects in free fall, etc.";
v2.0.0RC1 (line=1035): Tutorial_Tools_Laser : "Laser tool. With the laser tool, you can click and drag on a geometry, or on the background, to place a laser pen. \n\nNotice! You can change fade distance and color of your laser by right-clicking or double-clicking the laser.";
v2.0.0RC1 (line=1036): Tutorial_Tools_Thruster : "The thruster tool applies a constant force to your objects. Just click and drag on an object to set size and direction of the force you wish to add.";
v2.0.0RC1 (line=1037): Tutorial_Tools_Thruster2 : "To edit your thruster just right-click or double-click it. In the thruster menu you can change the size of the force or set if your thrusters force should follow geometry rotation or if it should be fixed. You can also set an activation key to turn on/off the thruster force.\n\nUse Move tool and Rotate tool (or right-click on object and rotate) to change placement and direction.\n\nPress the arrow to the right to continue.";
v2.0.0RC1 (line=1038): Tutorial_Tools_Texture : "The texture tool can be used to rotate, translate (move) and scale textures. To try it out, first create a textured object (you can for instance make a circle and change its material to wood), and then drag it using the texture tool. You will notice that the texture moves, but not the object. Dragging it with your right mouse button rotates the texture, and using the scroll wheel of your mouse while hovering over a selected, textured object will make the texture scale.";
v2.0.0RC1 (line=1040): Tutorial_Tools_Sketch : "Finally, there is the sketch tool. The sketch tool is a very powerful tool that combines the functionality of a lot of the other tools. If you want to learn how to use it, there is a special tutorial just for the sketch tool.";
v2.0.0RC1 (line=1042): Tutorial_Tools_Done : "Well done! You now know all the Algodoo tools!";
v2.0.0RC1 (line=1046): Tutorial_Sketch_Title : "Sketch tool";
v2.0.0RC1 (line=1048): Tutorial_Sketch_Start : "The sketch tool is the most versatile tool of Algodoo. If you master it you will very seldom need any other tool.\nThe sketch tool is based on gestures, which this tutorial will teach you. In each step you will be tested to make sure you can make that gesture. Click the right-pointing arrow to the top right to start.";
v2.0.0RC1 (line=1051): Tutorial_Sketch_FreePolygon : "Just like with the polygon tool, the sketch tool can be used to draw an arbitrary shape.\n\nDraw a polygon to continue.";
v2.0.0RC1 (line=1052): Tutorial_Sketch_Circle : "The sketch tool can also be used to draw perfect circles. To do this, you will need to draw something close to a circle but instead of releasing the mouse button keep it pressed. If the shape you've drawn is close enough to a circle, it will in a second or so morph into a perfect circle.";
v2.0.0RC1 (line=1053): Tutorial_Sketch_Box : "The same goes for a box. Draw a box-shaped polygon, and once again don't release the mouse button until the shape you've drawn has morphed into a perfect box. Once the morph is complete, you can move the mouse to rotate and scale the box before releasing the mouse.";
v2.0.0RC1 (line=1054): Tutorial_Sketch_SimplePolygon : "Like with the polygon tool you can use SHIFT to draw perfectly straight lines. However, unlike the polygon tool, you can accomplish the same thing without SHIFT. Just draw a shape with reasonably straight edges and sharp corners, and when holding down the mouse button (like with the circle and box) it will morph into a polygon with perfectly straight edges.";
v2.0.0RC1 (line=1055): Tutorial_Sketch_Select : "To select objects you can just encircle them (like with the polygon tool).";
v2.0.0RC1 (line=1056): Tutorial_Sketch_Erase : "To erase an object; just draw a straight line right through the object. Drawing a line over a selected object will delete all selected objects.";
v2.0.0RC1 (line=1057): Tutorial_Sketch_Cut : "You can also cut objects with the sketch tool. This is done by drawing an arbitrary line through an object and ending it with a sharp turn, so that it won't be confused for an erase gesture. The sketch tool will preview the intended action before it is performed if you just keep the mouse button pressed.";
v2.0.0RC1 (line=1058): Tutorial_Sketch_Undo : "To undo with the sketch tool, simply draw a straight line from right to left on the background.";
v2.0.0RC1 (line=1059): Tutorial_Sketch_Redo : "To redo, draw a straight line from left to right on the background.";
v2.0.0RC1 (line=1060): Tutorial_Sketch_PlayPause : "Drawing a line straight down on the background will play/pause the simulation.";
v2.0.0RC1 (line=1061): Tutorial_Sketch_Chain : "You can make a chain by drawing a line connecting a geometry to another (or to the background).";
v2.0.0RC1 (line=1062): Tutorial_Sketch_Spring : "Drawing a line with a loop on it will create a spring if at least one endpoint is on a geometry.";
v2.0.0RC1 (line=1063): Tutorial_Sketch_Fixate : "To fixate an object (either to something behind or to the background), make sure it is not selected and draw a cross on it in one stroke.";
v2.0.0RC1 (line=1064): Tutorial_Sketch_Hinge : "Create an axle by drawing a small circle inside of an unselected geometry (that isn't already fixated to the background).";
v2.0.0RC1 (line=1065): Tutorial_Sketch_JointConnect : "If you draw a new geometry so that it covers an existing joint (axle or fixate) that joint will attach to the new geometry, unless it was already attached to two geometries. Make a box with an axle on it and attach a new polygon to it.";
v2.0.0RC1 (line=1066): Tutorial_Sketch_Plane : "To create a plane, do as the image on the left: draw a straight line, turn 180° and go halfway back, then turn 90°. Try it!";
v2.0.0RC1 (line=1067): Tutorial_Sketch_Tracer : "Drawing a pen tracer is as easy as doodling around on one spot on a geometry (not attached to background), until a uni-colored circle appears to show that the sketch tool understands it to be a tracer.";
v2.0.0RC1 (line=1069): Tutorial_Sketch_HalfWay : "The sketch tool is designed so that it can be used effectively on a touch screen, and so it has a few features designed specifically for you who lack the advantage of a right mouse button. Go to Options->Interface and check \"Touchscreen\" to continue. If you do not have a touch-screen, you can still check the \"Touchscreen\" checkbox temporarily and complete the tutorial.\n\nClick the right-arrow to continue.";
v2.0.0RC1 (line=1071): Tutorial_Sketch_Rotate : "To rotate one object, select it with the simulation paused and drag on the geometry outside the small circle that appears. You can also rotate several objects this way.\n\nNote: The circle only appears on touch screens, and you may have to zoom in slightly to see it.";
v2.0.0RC1 (line=1072): Tutorial_Sketch_Move : "To move one object, select it (by clicking it) with the simulation paused and drag the object inside the small circle that appears. You can also move several objects this way.";
v2.0.0RC1 (line=1073): Tutorial_Sketch_Drag : "To drag a geometry when the simulation is running, select it then drag it.";
v2.0.0RC1 (line=1075): Tutorial_Sketch_Pan : "To pan the scene; do a quick click followed by a drag. That is click, release, click and drag.";
v2.0.0RC1 (line=1076): Tutorial_Sketch_Zoom : "To zoom the view, do a quick double-click followed by a drag. That is click, release, click, release, click and drag. Practice until you get the hang of it!";
v2.0.0RC1 (line=1078): Tutorial_Sketch_Done : "Well done! You are now a certified master of the sketch tool!";
v2.0.0RC1 (line=1082): Tutorial_SMART_Title : "SMART Board";
v2.0.0RC1 (line=1083): Tutorial_SMART_Start : "Welcome to the tutorial on how to use Algodoo on your SMART Board. To start the tutorial, press the right-pointing arrow at the top right in this window.";
v2.0.0RC1 (line=1084): Tutorial_SMART_PensFingers : "Your SMART Board knows the difference between your finger and your pen. \n\nStart by picking up the red pen.";
v2.0.0RC1 (line=1085): Tutorial_SMART_DrawPolygon : "Select the sketch tool in the toolbar. When selected, draw a shape with your pen.";
v2.0.0RC1 (line=1086): Tutorial_SMART_MoveWithFinger : "You can see that the shape created is in the same color as the pen. We will get back to that later.\n\nNow try moving your object using your finger.";
v2.0.0RC1 (line=1087): Tutorial_SMART_PanWithFinger : "As you see, your finger moves the object. \n\nYou can also use your finger on the background to pan the view.";
v2.0.0RC1 (line=1088): Tutorial_SMART_ChangeDrawWithFinger : "You can draw with your finger instead of interacting with it. \n\nDeselect the \"Interact with finger\"-button now by clicking it to try this mode.";
v2.0.0RC1 (line=1089): Tutorial_SMART_DifferentColors : "You can now use your finger just as you would use a regular pointer. If you create objects with your finger they will get random colors. \n\nHowever, if you create objects with your pen they will get the color of the pen. If you want these colors to be random as well, you can deselect the \"Use pen colors\"-button by clicking it. Try this mode now.";
v2.0.0RC1 (line=1090): Tutorial_SMART_ChangeBackColors : "Now when drawing with your pen, you will see that the created objects get random colors. \n\nWhen you are done, change back to use pen colors by selecting the \"Use pen colors\"-button again.";
v2.0.0RC1 (line=1091): Tutorial_SMART_SpecialColors : "The black pen and the blue pen can create special types of objects. \n\nTo try this, create a new scene (File - New Scene).";
v2.0.0RC1 (line=1092): Tutorial_SMART_PressPlay : "Press play.";
v2.0.0RC1 (line=1093): Tutorial_SMART_PickUpBlackPen : "Pick up the black pen.";
v2.0.0RC1 (line=1094): Tutorial_SMART_ToBrushTool : "Change to the brush tool in the toolbar.";
v2.0.0RC1 (line=1095): Tutorial_SMART_BlackPenBrush : "Draw a U-shaped bowl with the black pen.";
v2.0.0RC1 (line=1096): Tutorial_SMART_ChangeBlackIsFixed : "As you see, the bowl does not fall down, it is glued to the background. \n\nIf you want to draw black objects that are not fixed to the background, deselect the \"Black is fixed\"-button by clicking it. Try this now.";
v2.0.0RC1 (line=1097): Tutorial_SMART_PickUpBluePen : "If you now draw objects with the black pen they will not be glued to the background. \n\nLet us move on to the blue pen. Start by picking it up.";
v2.0.0RC1 (line=1098): Tutorial_SMART_ToSketchTool : "Change to the sketch tool in the toolbar.";
v2.0.0RC1 (line=1099): Tutorial_SMART_BluePolyCreate : "Draw a shape using the blue pen inside the bowl you created earlier.";
v2.0.0RC1 (line=1100): Tutorial_SMART_ChangeBlueIsWater : "As you can see, the blue pen creates water. \n\nIf you want to draw blue objects that are not turned into water, deselect the \"Blue is water\"-button by clicking it. Try this now.";
v2.0.0RC1 (line=1101): Tutorial_SMART_Erase : "The eraser can be used to remove objects by stroking over them. \n\nPick it up and try it on the objects you have created.";
v2.0.0RC1 (line=1102): Tutorial_SMART_Done : "Good job! You have now completed the SMART Board tutorial.";
v2.0.0RC1 (line=1106): Tutorial_SMARTMultitouch_Title : "SMART Board Multitouch";
v2.0.0RC1 (line=1108): Tutorial_SMART_Multitouch_Start : "Welcome to the SMART Multitouch Tutorial. Here you will learn how to use multiple touches on your SMART Board. \n\nTo start the tutorial, press the right-pointing arrow in the top right of this window.";
v2.0.0RC1 (line=1109): Tutorial_SMART_Multitouch_CreateBox : "Create a box.";
v2.0.0RC1 (line=1110): Tutorial_SMART_Multitouch_MultitouchOnObject : "Using two fingers, you can pull inside the box to scale it, rotate it and move it. \n\nFor scaling - move two fingers closer or further from each other. \nFor rotating - turn one or both fingers around. \nFor moving - move both your fingers in the same direction. \n\nTry this now.";
v2.0.0RC1 (line=1111): Tutorial_SMART_Multitouch_MultitouchOnBackground : "You can also use two fingers on the background to zoom and pan. \n\nTo zoom the view - move your fingers closer or further from each other on the background. \n\nTo pan the view - push and pull your finger on the background";
v2.0.0RC1 (line=1112): Tutorial_SMART_Multitouch_TwoPlacesAtOnce : "You can use two pens to draw in two places at once.";
v2.0.0RC1 (line=1113): Tutorial_SMART_Multitouch_ToSketchTool : "Now switch to the sketch tool.";
v2.0.0RC1 (line=1114): Tutorial_SMART_Multitouch_Shift : "A finger can be used as a shift key for the tools. \n\nPress and hold you finger still on the SMART Board background while drawing with the pen and you will notice that it now draws straight lines. You can stop this by lifting your finger.";
v2.0.0RC1 (line=1115): Tutorial_SMART_Multitouch_Clone : "Using your finger and a pen you can also easily clone objects. \n\nPress and hold an object with your finger, then drag the object using a pen. A clone of your object will then be created under the pen.";
v2.0.0RC1 (line=1116): Tutorial_SMART_Multitouch_Done : "Good job! You have now completed the SMART Board Multitouch Tutorial.";
v2.0.0RC1 (line=1121): LessonTutorials : "Lesson Tutorials: ";
v2.0.0RC1 (line=1122): Lesson_Back_To_Lessons : "Back to the other lessons";
v2.0.0RC1 (line=1123): Lesson_Append_Next : "
Click \"Next\" when done.";
v2.0.0RC1 (line=1124): Lesson_Append_Next_Question : "
Click \"Next\" when you have answered the question.";
v2.0.0RC1 (line=1125): Lesson_Next : "Next";
v2.0.0RC1 (line=1126): Lesson_Prev : "Prev.";
v2.0.0RC1 (line=1127): Lesson_Home : "Well done! Click \"Back to help menu\" to run more tutorials or close this window to explore Algodoo by yourself.";
v2.0.0RC1 (line=1129): Lesson_Upload_Current_Scene : "Upload current scene";
v2.0.0RC1 (line=1131): Lesson_Create_A_Scene : "Create a scene";
v2.0.0RC1 (line=1132): Lesson_Make_A_Prediction : "Make a prediction";
v2.0.0RC1 (line=1133): Lesson_Run_Interact : "Run/interact";
v2.0.0RC1 (line=1134): Lesson_Evaluate : "Evaluate";
v2.0.0RC1 (line=1135): Lesson_Revise_Scene : "Revise scene";
v2.0.0RC1 (line=1136): Lesson_Run : "Run the simulation.";
v2.0.0RC1 (line=1137): Lesson_Pause : "Pause the simulation.";
v2.0.0RC1 (line=1141): Lesson_Float_Title : "Float and sink";
v2.0.0RC1 (line=1142): Lesson_Float_Goal : "The goal of this lesson is to learn about the buoyancy of different materials.";
v2.0.0RC1 (line=1144): Lesson_Float_CreateContainer : "Select the brush tool and create a container, about 2m wide.";
v2.0.0RC1 (line=1145): Lesson_Float_CreateBody : "Draw a large body inside the container.";
v2.0.0RC1 (line=1146): Lesson_Float_LiquifyBody : "Click the right mouse button on the body and select Liquify.";
v2.0.0RC1 (line=1147): Lesson_Float_RunFill : "Run the simulation to fill the container.";
v2.0.0RC1 (line=1149): Lesson_Float_SelectCircle : "Select the circle tool.";
v2.0.0RC1 (line=1150): Lesson_Float_DrawCircles : "Draw a couple of circles above the water.";
v2.0.0RC1 (line=1151): Lesson_Float_AssignMaterials : "Assign different materials to the circles.";
v2.0.0RC1 (line=1153): Lesson_Float_WhichFloat : "Which objects will float and which will sink?";
v2.0.0RC1 (line=1155): Lesson_Float_RunWatch : "Run the simulation and watch objects float and sink.";
v2.0.0RC1 (line=1157): Lesson_Float_WhatProperties : "What properties are different between the objects?";
v2.0.0RC1 (line=1158): Lesson_Float_WhyFloat : "Why do some float and why do some sink?";
v2.0.0RC1 (line=1159): Lesson_Float_WhatWater : "What happens with the water when the objects are put in?";
v2.0.0RC1 (line=1161): Lesson_Float_CreateIceberg : "Create an iceberg with the polygon tool.
Remove items from the container if it gets too crowded.";
v2.0.0RC1 (line=1163): Lesson_Float_HowFloat : "How do you expect the iceberg to float?";
v2.0.0RC1 (line=1164): Lesson_Float_HappensPieces : "What happens when the iceberg melts or pieces fall off?";
v2.0.0RC1 (line=1165): Lesson_Float_HappensWater : "What happens if you turn the iceberg into water?";
v2.0.0RC1 (line=1167): Lesson_Float_UseKnife : "Use the knife and cut pieces of the iceberg to change its shape.";
v2.0.0RC1 (line=1168): Lesson_Float_LiquifyPieces : "Liquify the pieces. Liquify the iceberg.";
v2.0.0RC1 (line=1170): Lesson_Float_HowDoesFloat : "How does the iceberg float?";
v2.0.0RC1 (line=1171): Lesson_Float_HappensShape : "What happens when its shape is changed?";
v2.0.0RC1 (line=1172): Lesson_Float_HowWaterLevel : "How does the water level change when the iceberg melts?";
v2.0.0RC1 (line=1176): Lesson_Friction_Title : "Friction of a sliding object";
v2.0.0RC1 (line=1177): Lesson_Friction_Goal : "The goal of this lesson is to learn about the difference between high and low friction.";
v2.0.0RC1 (line=1179): Lesson_Friction_CreateBoxes : "Create several flat surfaces by using the box tool.";
v2.0.0RC1 (line=1180): Lesson_Friction_RotateBoxes : "Rotate the surfaces to get the same slope on all of the surfaces.";
v2.0.0RC1 (line=1181): Lesson_Friction_FixateBoxes : "Fixate the slopes so they do not fall.";
v2.0.0RC1 (line=1182): Lesson_Friction_AssignBoxes : "Assign different materials to the slopes.";
v2.0.0RC1 (line=1183): Lesson_Friction_ShowForces : "Turn on force and velocity vector visualization by selecting \"View forces\" and \"View velocities\" in their respective tab.";
v2.0.0RC1 (line=1184): Lesson_Friction_FrictionBox : "Create a small box to investigate friction by letting it slide on the different surfaces.";
v2.0.0RC1 (line=1186): Lesson_Friction_AreSpeed : "Are there differences in how the box is picking up speed when sliding down the different surfaces? Why?";
v2.0.0RC1 (line=1188): Lesson_Friction_RunWatch : "Run the simulation and watch the box slide down the different slopes.";
v2.0.0RC1 (line=1190): Lesson_Friction_WhatAngle : "What happens when the angle of the plane is increased? Decreased?";
v2.0.0RC1 (line=1191): Lesson_Friction_AllPlanes : "Is it the same for all planes?";
v2.0.0RC1 (line=1193): Lesson_Friction_CreatePlanes : "Create several parallel planes using rectangular boxes of different materials.";
v2.0.0RC1 (line=1194): Lesson_Friction_CreateStopper : "Add a stopper on each end to prevent the box from falling off the track.";
v2.0.0RC1 (line=1195): Lesson_Friction_IdenticalBox : "Use identical boxes on each track to watch the simultaneous sliding down the planes with different friction properties.";
v2.0.0RC1 (line=1196): Lesson_Friction_Investigate : "Investigate the influence on contact area on friction by using boxes of different sizes.";
v2.0.0RC1 (line=1197): Lesson_Friction_SameMass : "Make sure the boxes have the same mass.";
v2.0.0RC1 (line=1198): Lesson_Friction_InfluenceMass : "Investigate the influence of mass on friction by assigning different mass to the boxes.";
v2.0.0RC1 (line=1202): Lesson_Rainbows_Title : "Rainbows";
v2.0.0RC1 (line=1203): Lesson_Rainbows_Goal : "The goal of this lesson is to understand that white light is a mix of all colors.";
v2.0.0RC1 (line=1205): Lesson_Rainbows_CreatePrism : "Select the sketch tool and create a prism, i.e. a triangle.";
v2.0.0RC1 (line=1206): Lesson_Rainbows_PrismToGlass : "Select the prism and change the material to glass.";
v2.0.0RC1 (line=1208): Lesson_Rainbows_WhatPrism : "What happens when white light hits the prism?";
v2.0.0RC1 (line=1209): Lesson_Rainbows_WhiteWay : "Is the light white all the way through the prism?";
v2.0.0RC1 (line=1210): Lesson_Rainbows_WhatColor : "What happens when the color of the laser beam is changed?";
v2.0.0RC1 (line=1211): Lesson_Rainbows_AllColors : "Do all colors behave the same?";
v2.0.0RC1 (line=1213): Lesson_Rainbows_CreateLaser : "Select the laser tool and create a laser.";
v2.0.0RC1 (line=1214): Lesson_Rainbows_ChangeWhite : "Select the laser and change the color of it to white by decreasing Saturation.";
v2.0.0RC1 (line=1215): Lesson_Rainbows_MoveRotate : "Move and rotate the laser and watch the effect.";
v2.0.0RC1 (line=1217): Lesson_Rainbows_Scattered : "Add more glass objects after the prism and investigate what happens with the scattered light from the prism.";
v2.0.0RC1 (line=1218): Lesson_Rainbows_DifferentColors : "How do the different colors behave?";
v2.0.0RC1 (line=1219): Lesson_Rainbows_Refract : "Do they refract in the same way?";
v2.0.0RC1 (line=1221): Lesson_Rainbows_CreateCircle : "Model a raindrop by creating a circle.";
v2.0.0RC1 (line=1222): Lesson_Rainbows_MakeTransparent : "Select the circle and make it transparent.";
v2.0.0RC1 (line=1223): Lesson_Rainbows_SetRefraction : "Set the refraction index to 1.3.";
v2.0.0RC1 (line=1225): Lesson_Rainbows_WhatLight : "What happens with a white light beam when it hits the raindrop?";
v2.0.0RC1 (line=1226): Lesson_Rainbows_WhereRainbow : "Where will the rainbow appear?";
v2.0.0RC1 (line=1228): Lesson_Rainbows_SunLight : "Let a white laser represent the sun and let the beam hit the raindrop. Rotate the laser or move it up and down to alter the angle of incidence.";
v2.0.0RC1 (line=1229): Lesson_Rainbows_WhatIntensity : "What happens with the intensity of the refracted light?";
v2.0.0RC1 (line=1231): Lesson_Rainbows_ActuallyRainbow : "Which refracted beam is actually the rainbow?";
v2.0.0RC1 (line=1232): Lesson_Rainbows_OtherSide : "What happens with the light that goes out of the other side of the rainbow?";
v2.0.0RC1 (line=1250): UndoThruster : "thruster";
v2.0.0RC1 (line=1274): UndoImportScenelet : "import component";
v2.0.0RC1 (line=1305): UndoDrop : "drop";
v2.0.0RC1 (line=1312): UndoPalette : "palette";
v2.0.0RC1 (line=1313): UndoDeletePalette : "palette erase";
v2.0.0RC1 (line=1314): UndoDeleteSkin : "skin erase";
v2.0.0RC1 (line=1316): UndoDeleteFile : "file erase";
v2.0.0RC1 (line=1331): UnlockExplanation : "Enter the unlock information given to you at the time of purchase. The entered information should look something like this:\n\nJohn Doe\njohn@doe.com\n1234-5678-9ABC-DEF0-1234-5678-9ABC-EF01";
v2.0.0RC1 (line=1337): UnlockSuccessButUserOnly : "Unlock succeeded, but for the current user only. To unlock Algodoo for all users of this computer you will have to run Algodoo as administrator.";
v2.0.0RC1 (line=1352): UnlockSuccessFromFailed : "Unlock succeeded, Algodoo is no longer locked!";
v2.0.0RC1 (line=1353): UnlockSerialIsLocked : "This Algodoo serial key has been locked. If you have any questions, please visit http:
v2.0.0RC1 (line=1354): UnlockTooManyInstallations : "This Algodoo serial key is installed on too many locations. If you have any questions, please visit http:
v2.0.0RC1 (line=1355): UnlockNoSuchSerial : "The Algodoo serial key you have does not exist. If you have any questions, please visit http:
v2.0.0RC1 (line=1356): UnlockCouldNotConfirm : "Could not confirm the serial key. Make sure you are connected to the internet and restart Algodoo. Must confirm serial key before %1%";
v2.0.0RC1 (line=1375): ShowLaserBody_Tooltip : "Controls whether the actual laser pointer (laser generator device) should be visible";
v2.0.0RC1 (line=1395): Plot_TimeSpan : "Time span";
v2.0.0RC1 (line=1396): Plot_TimeSpan_Tooltip : "Show at most the values from the last X seconds";
v2.0.0RC1 (line=1397): Plot_SmoothWidth : "Smoothing";
v2.0.0RC1 (line=1398): Plot_SmoothWidth_Tooltip : "Smooth plot over this many samples";
v2.0.0RC1 (line=1418): Plot_SimTime_Output : "Time";
v2.0.0RC1 (line=1419): Plot_Speed_Output : "Speed";
v2.0.0RC1 (line=1420): Plot_Velocity_Angle_Output : "Velocity angle";
v2.0.0RC1 (line=1421): Plot_Position_X_Output : "Position (x)";
v2.0.0RC1 (line=1422): Plot_Position_Y_Output : "Position (y)";
v2.0.0RC1 (line=1423): Plot_Velocity_X_Output : "Velocity (x)";
v2.0.0RC1 (line=1424): Plot_Velocity_Y_Output : "Velocity (y)";
v2.0.0RC1 (line=1425): Plot_Angular_Velocity_Output : "Angular velocity";
v2.0.0RC1 (line=1426): Plot_Angular_Momentum_Output : "Angular momentum";
v2.0.0RC1 (line=1437): Plot_Energy_Kinetic_Linear_Output : "Linear kinetic energy";
v2.0.0RC1 (line=1438): Plot_Energy_Kinetic_Angular_Output : "Angular kinetic energy";
v2.0.0RC1 (line=1439): Plot_Energy_Kinetic_Output : "Kinetic energy (sum)";
v2.0.0RC1 (line=1440): Plot_Energy_Potential_Gravity_Output : "Potential gravitational energy";
v2.0.0RC1 (line=1441): Plot_Energy_Potential_Attraction_Output : "Potential attraction energy";
v2.0.0RC1 (line=1442): Plot_Energy_Potential_Spring_Output : "Potential spring energy";
v2.0.0RC1 (line=1443): Plot_Energy_Potential_Output : "Potential energy (sum)";
v2.0.0RC1 (line=1444): Plot_Energy_Output : "Energy (sum)";
v2.0.0RC1 (line=1452): Fit_All : "Fit arrows to screen";
v2.0.0RC1 (line=1454): Force_ChangeSim : "Improve arrow stability. With this on, the physics solver will behave slightly differently when showing force arrows.";
v2.0.0RC1 (line=1457): Force_Components : "Show components";
v2.0.0RC1 (line=1458): Force_Angles : "Show angles";
v2.0.0RC1 (line=1461): Force_Scale_Tooltip : "The size of the force arrow will be this many meters for every Newton of force.";
v2.0.0RC1 (line=1462): Force_Fit : "Fit force arrows";
v2.0.0RC1 (line=1463): Force_Fit_Tooltip : "Tries to make all relevant arrows fit in the Algodoo window.";
v2.0.0RC1 (line=1473): Force_ViewTorque : "Torque";
v2.0.0RC1 (line=1476): Force_ViewThruster : "Thruster";
v2.0.0RC1 (line=1477): Force_ViewChain : "Chain";
v2.0.0RC1 (line=1482): Velocity_Rotation : "View angular velocities";
v2.0.0RC1 (line=1484): Velocity_Scale_Tooltip : "The velocity arrow indicates the distance the object will travel during this number of seconds. The unit, s, is equivalent to m/(m/s), i.e. distance per velocity.";
v2.0.0RC1 (line=1487): Momentum_Master : "View momentums";
v2.0.0RC1 (line=1488): Momentum_Angular : "View angular momentums";
v2.0.0RC1 (line=1489): Momentum_Scale : "Momentum arrow scale";
v2.0.0RC1 (line=1507): Vel_Freeze : "Freeze velocities";
v2.0.0RC1 (line=1508): Vel_Freeze_Tooltip : "Set all velocities to zero.";
v2.0.0RC1 (line=1517): WB_MoveWithFinger_Tooltip : "Move objects with the finger and draw using the pen.";
v2.0.0RC1 (line=1518): WB_ApplyPenColors_Tooltip : "Set colors of objects based on the color of the pen";
v2.0.0RC1 (line=1519): WB_BlackIsFixed_Tooltip : "Objects drawn with black pen will automatically be glued to background";
v2.0.0RC1 (line=1520): WB_BlueIsWater_Tooltip : "Objects drawn with blue pen will automatically be turned into liquid";
v2.0.0RC1 (line=1522): NetOps : "Transferring";
v2.0.0RC1 (line=1527): ReportBugButton : "Report a bug";
v2.0.0RC1 (line=1528): BugReporter : "Report a bug";
v2.0.0RC1 (line=1529): Bug_Intro : "So Algodoo did something bad? Tell us what went wrong, and we'll try to fix it!\n\nPlease try to be as verbose as possible when describing the problem. If you can recreate the problem consistently, tell us how! The more you tell us, the more likely it is that we can fix it!\n\nGive us your name and e-mail and we will respond with a potential solution.";
v2.0.0RC1 (line=1532): Bug_FAQ_Link : "Please make sure the issue is not already covered by our FAQ.";
v2.0.0RC1 (line=1533): Bug_Subject : "Short description: ";
v2.0.0RC1 (line=1534): Bug_Subject_Tooltip : "Short description of the problem";
v2.0.0RC1 (line=1535): Bug_Description : "Full description: ";
v2.0.0RC1 (line=1536): Bug_Description_Tooltip : "Please tell us as much as possible about the problem.";
v2.0.0RC1 (line=1537): Bug_Author : "Author: ";
v2.0.0RC1 (line=1538): Bug_Author_Tooltip : "Enter a pseudonym to remain anonymous";
v2.0.0RC1 (line=1539): Bug_EMail : "E-mail: ";
v2.0.0RC1 (line=1540): Bug_EMail_Tooltip : "Enter your e-mail address so that we can respond to you.";
v2.0.0RC1 (line=1541): Bug_AttachWhat : "To help understand your problem, we would like to know as much as possible about your computer. Please choose what to attach to the bug report.\n\nNothing that is sent in this report will be shared to anyone outside Algoryx.";
v2.0.0RC1 (line=1543): Bug_Logfile : "Logfile";
v2.0.0RC1 (line=1544): Bug_Logfile_Tooltip : "The log-file may contain descriptions of the cause of the error. It also contains details about your hardware.";
v2.0.0RC1 (line=1545): Bug_Config : "Config file";
v2.0.0RC1 (line=1546): Bug_Config_Tooltip : "Your Algodoo settings file.";
v2.0.0RC1 (line=1547): Bug_Screenshot : "Screenshot";
v2.0.0RC1 (line=1548): Bug_Screenshot_Tooltip : "Take a screenshot of the current view and attach";
v2.0.0RC1 (line=1549): Bug_Scene : "Scene";
v2.0.0RC1 (line=1550): Bug_Scene_Tooltip : "Attach the opened scene";
v2.0.0RC1 (line=1551): Bug_Post : "Submit";
v2.0.0RC1 (line=1552): Bug_Post_Tooltip : "This may take a while - be patient, and don't close Algodoo until it is complete!";
v2.0.0RC1 (line=1553): Bug_WriteMore_Tooltip : "Please fill in all the fields!";
v2.0.0RC1 (line=1554): BUG_PleaseWait : "Waiting for confirmation...";
v2.0.0RC1 (line=1555): BugReportCompleted : "Bug report upload results";
v2.0.0RC1 (line=1560): QuickTour : "Quick Tour";
v2.0.0RC1 (line=1561): QuickTour_TopMenu : "TOP MENU\nChange language, Toggle fullscreen, Open options, Hide windows, Run tutorials and much more.";
v2.0.0RC1 (line=1562): QuickTour_Browser : "\nBROWSER\nBrowse & Save scenes.\nFind & Share scenes online.\nDrag & Drop components.";
v2.0.0RC1 (line=1563): QuickTour_Toolbar : "TOOLBAR\nTools for Drawing, Editing and Interact with your scenes.";
v2.0.0RC1 (line=1564): QuickTour_ToolOptions : "TOOL OPTIONS\nOptions for the selected tool.";
v2.0.0RC1 (line=1565): QuickTour_SimControl : "SIMULATION CONTROL\nPlay, pause, undo and redo.";
v2.0.0RC1 (line=1566): QuickTour_Enviroment : "ENVIRONMENT\nTurn on/off Gravity, Air friction and Background grid.";
v2.0.0RC1 (line=1567): QuickTour_Edit : "RIGHT-CLICK (or DOUBLE-CLICK)\nMake water, Show Plots, Clone, Show info, Add mechanics, etc.";
v2.0.0RC1 (line=1568): QuickTour_Properties : "\nPROPERTIES\nSet material and color. \nShow forces, velocities, etc.";
v2.0.0RC1 (line=1580): Names : [
v2.0.0RC1 (line=1582): "default" : "Default"
v2.0.0RC1 (line=1583): "Classic" : "Classic"
v2.0.0RC1 (line=1586): "White" : "White"
v2.0.0RC1 (line=1587): "Grey" : "Grey"
v2.0.0RC1 (line=1588): "Light grey" : "Light grey"
v2.0.0RC1 (line=1589): "Black" : "Black"
v2.0.0RC1 (line=1590): "Blue" : "Blue"
v2.0.0RC1 (line=1591): "Yellow" : "Yellow"
v2.0.0RC1 (line=1592): "Orange" : "Orange"
v2.0.0RC1 (line=1593): "Red" : "Red"
v2.0.0RC1 (line=1594): "Green" : "Green"
v2.0.0RC1 (line=1595): "Pink" : "Pink"
v2.0.0RC1 (line=1596): "Purple" : "Purple"
v2.0.0RC1 (line=1598): "Dark" : "Dark"
v2.0.0RC1 (line=1599): "Pale" : "Pale"
v2.0.0RC1 (line=1602): "Wood" : "Wood"
v2.0.0RC1 (line=1603): "Steel" : "Steel"
v2.0.0RC1 (line=1604): "Rubber" : "Rubber"
v2.0.0RC1 (line=1605): "Ice" : "Ice"
v2.0.0RC1 (line=1606): "Helium" : "Helium"
v2.0.0RC1 (line=1607): "Gold" : "Gold"
v2.0.0RC1 (line=1608): "Glass" : "Glass"
v2.0.0RC1 (line=1609): "Stone" : "Stone"
v2.0.0RC1 (line=1612): "Autumn" : "Autumn"
v2.0.0RC1 (line=1613): "Greyscale" : "Greyscale"
v2.0.0RC1 (line=1614): "Optics" : "Optics"
v2.0.0RC1 (line=1615): "Sunset" : "Sunset"
v2.0.0RC1 (line=1616): "X-ray" : "X-ray"
v2.0.0RC1 (line=1617): "Lush" : "Lush"
v2.0.0RC1 (line=1618): "Sweet" : "Sweet"
v2.0.0RC1 (line=1619): "Pastel" : "Pastel"
v2.0.0RC1 (line=1622): "Contrast" : "Contrast"
v2.0.0RC1 (line=1623): "Digital" : "Digital"
v2.0.0RC1 (line=1624): "Whiteboard" : "Whiteboard"
v2.0.0RC1 (line=1625): "Blackboard" : "Chalkboard"
v2.0.0RC1 (line=1628): "chain" : "Chain"
v2.0.0RC1 (line=1629): "rope" : "Rope"
v2.0.0RC1 (line=1630): "CustomChain" : "Custom"
v2.0.0RC1 (line=1636): Algodoo_Lessons : @"
v2.0.0RC1 (line=1638): 'create-lesson' : > 'New lesson',
v2.0.0RC1 (line=1639): 'lesson-edit' : > 'Edit',
v2.0.0RC1 (line=1640): 'lesson-translate' : > 'Translate/Copy',
v2.0.0RC1 (line=1642): 'lesson-welcome' : > 'Welcome to Algodoo Lessons',
v2.0.0RC1 (line=1643): 'lesson-quick-tour' : > 'Quick Tour',
v2.0.0RC1 (line=1644): 'lesson-quick-tour-desc' : > 'Learn more about how to use Algodoo Lessons',
v2.0.0RC1 (line=1645): 'lesson-account' : > 'Create Account',
v2.0.0RC1 (line=1646): 'lesson-account-desc' : > 'Sign up to start create, save and share your own Algodoo Lessons',
v2.0.0RC1 (line=1647): 'lesson-browse' : > 'Browse Lessons',
v2.0.0RC1 (line=1648): 'lesson-browse-desc' : > 'Find pre-made lessons for your activities in the classroom',
v2.0.0RC1 (line=1650): 'lesson-language' : > 'Language',
v2.0.0RC1 (line=1652): 'lesson-add-desciption' : > 'Describe the lesson',
v2.0.0RC1 (line=1653): 'lesson-title' : > 'Title',
v2.0.0RC1 (line=1654): 'lesson-description' : > 'Description',
v2.0.0RC1 (line=1655): 'lesson-target' : > 'Target',
v2.0.0RC1 (line=1656): 'lesson-type' : > 'Category',
v2.0.0RC1 (line=1657): 'lesson-keywords' : > 'Discipline',
v2.0.0RC1 (line=1658): 'lesson-objectives' : > 'Learning objectives',
v2.0.0RC1 (line=1659): 'lesson-in-class' : > 'In class',
v2.0.0RC1 (line=1661): 'lesson-scene' : > 'Scene ID',
v2.0.0RC1 (line=1662): 'lesson-add-scene' : > 'Add scene',
v2.0.0RC1 (line=1663): 'lesson-add-scene-button' : > 'Add more scenes',
v2.0.0RC1 (line=1665): 'lesson-headline' : > 'Headline/Step',
v2.0.0RC1 (line=1666): 'lesson-text' : > 'Describe',
v2.0.0RC1 (line=1667): 'lesson-image' : > 'Add Image',
v2.0.0RC1 (line=1668): 'lesson-image-caption' : > 'Caption',
v2.0.0RC1 (line=1669): 'lesson-add-section' : > 'State the lesson steps in Algodoo',
v2.0.0RC1 (line=1670): 'lesson-add-section-button' : > 'Add a new step',
v2.0.0RC1 (line=1672): 'lesson-keystage1' : > 'Key Stage 1',
v2.0.0RC1 (line=1673): 'lesson-keystage2' : > 'Key Stage 2',
v2.0.0RC1 (line=1674): 'lesson-keystage3' : > 'Key Stage 3',
v2.0.0RC1 (line=1675): 'lesson-keystage4' : > 'Key Stage 4',
v2.0.0RC1 (line=1676): 'lesson-keystage5' : > 'Key Stage 5',
v2.0.0RC1 (line=1678): 'lesson-demonstration' : > 'Demonstration',
v2.0.0RC1 (line=1679): 'lesson-exercise' : > 'Exercise',
v2.0.0RC1 (line=1680): 'lesson-laboratory' : > 'Laboratory',
v2.0.0RC1 (line=1681): 'lesson-groupwork' : > 'Group work',
v2.0.0RC1 (line=1684): 'lesson-english' : > 'English',
v2.0.0RC1 (line=1685): 'lesson-swedish' : > 'Swedish',
v2.0.0RC1 (line=1686): 'lesson-japanese' : > 'Japanese',
v2.0.0RC1 (line=1687): 'lesson-croatian' : > 'Croatian',
v2.0.0RC1 (line=1688): 'lesson-german' : > 'German',
v2.0.0RC1 (line=1691): 'lesson-static-forces' : > 'Static forces',
v2.0.0RC1 (line=1692): 'lesson-dynamic-forces' : > 'Dynamic forces',
v2.0.0RC1 (line=1693): 'lesson-friction' : > 'Friction',
v2.0.0RC1 (line=1694): 'lesson-gravity' : > 'Gravity',
v2.0.0RC1 (line=1695): 'lesson-motion' : > 'Motion',
v2.0.0RC1 (line=1696): 'lesson-energy' : > 'Energy',
v2.0.0RC1 (line=1697): 'lesson-momentum' : > 'Momentum',
v2.0.0RC1 (line=1698): 'lesson-optics' : > 'Optics',
v2.0.0RC1 (line=1699): 'lesson-fluids-gases' : > 'Fluids and gases',
v2.0.0RC1 (line=1700): 'lesson-thermodynamics' : > 'Thermodynamics',
v2.0.0RC1 (line=1701): 'lesson-work' : > 'Work',
v2.0.0RC1 (line=1704): 'sd_browsedata_docu' : > 'Click on one or more items below to narrow your results.
To reset filters, click here:',
v2.0.0RC1 (line=1705): 'sd_browsedata_addanothervalue' : > 'Add values by clicking - To remove a value, click again.',
v2.0.0RC1 (line=1706): 'lesson-clear' : > 'Clear',
v2.0.0RC1 (line=1709): 'sphinxSearchDidYouMean' : > 'Did you mean:',
v2.0.0RC1 (line=1712): 'duplicator-header' : > 'This page allows you to make a copy of the lesson. This is useful if you want to make your own version, expand the content or translate the lesson in to another language.',
v2.0.0RC1 (line=1713): 'duplicator-options' : > 'Translate or Copy',
v2.0.0RC1 (line=1714): 'duplicator-source' : > 'Lesson to copy:',
v2.0.0RC1 (line=1715): 'duplicator-dest' : > 'New Lesson title:',
v2.0.0RC1 (line=1716): 'duplicator-submit' : > 'Start translating/copying',
v2.0.0RC1 (line=1717): 'duplicator-failed' : > 'The lesson could not be duplicated. An unknown error occurred.',
v2.0.0RC1 (line=1718): 'duplicator-source-invalid' : > 'Please provide a valid lesson title.',
v2.0.0RC1 (line=1719): 'duplicator-source-notexist' : > '[[$1]] does not exist. Please provide the title of a lesson that exists.',
v2.0.0RC1 (line=1720): 'duplicator-dest-invalid' : > 'Please provide a valid destination title.',
v2.0.0RC1 (line=1721): 'duplicator-dest-exists' : > '[[$1]] already exists. Please provide a destination title which does not exist.',


== Changed elements ==
Meta_version
v1.6.0 (line=7): 3;
v2.0.0RC1 (line=19): 24;

MoreTranslations
v1.6.0 (line=19): "More translations at www.algodoo.com";
v2.0.0RC1 (line=35): "More translations at\nwww.algodoo.com";

FirstTimeRunning
v1.6.0 (line=21): "Hello, and welcome to Algodoo!\nAlgodoo is currently running in simple mode, which means that only the most commonly used buttons will be shown. To see more options, click the \"Options\" button at the top of the screen and then switch to medium or advanced mode.";
v2.0.0RC1 (line=63): "Hello, and welcome to Algodoo!\n";

Type_Box
v1.6.0 (line=39): "box";
v2.0.0RC1 (line=163): (n)=>{ n==1 ? "box" : n + " boxes" };

Type_Circle
v1.6.0 (line=41): "circle";
v2.0.0RC1 (line=164): (n)=>{ n==1 ? "circle" : n + " circles" };

Type_Polygon
v1.6.0 (line=43): "polygon";
v2.0.0RC1 (line=165): (n)=>{ n==1 ? "polygon" : n + " polygons" };

Type_Plane
v1.6.0 (line=45): "plane";
v2.0.0RC1 (line=166): (n)=>{ n==1 ? "plane" : n + " planes" };

Type_Geom
v1.6.0 (line=47): "geometry";
v2.0.0RC1 (line=167): (n)=>{ n==1 ? "geometry" : n + " geometries" };

Type_FixJoint
v1.6.0 (line=50): "fixjoint";
v2.0.0RC1 (line=169): (n)=>{ n==1 ? "fixjoint" : n + " fixjoints" };

Type_Hinge
v1.6.0 (line=52): "hinge";
v2.0.0RC1 (line=170): (n)=>{ n==1 ? "axle" : n + " axles" };

Type_Spring
v1.6.0 (line=54): "spring";
v2.0.0RC1 (line=171): (n)=>{ n==1 ? "spring" : n + " springs" };

Type_Tracer
v1.6.0 (line=56): "tracer";
v2.0.0RC1 (line=172): (n)=>{ n==1 ? "tracer" : n + " tracers" };

Type_LaserPen
v1.6.0 (line=58): "laser";
v2.0.0RC1 (line=173): (n)=>{ n==1 ? "laser" : n + " lasers" };

Type_Entity
v1.6.0 (line=60): "object";
v2.0.0RC1 (line=177): (n)=>{ n==1 ? "object" : n + " objects" };

ToolBrush_Tooltip
v1.6.0 (line=85): "Brush tool (B) - draw polygons with brush-strokes.\nDraw shapes with your left mouse button, and erase with your right mouse button.\nIf you have a pen tablet, you will get pressure sensitive strokes.";
v2.0.0RC1 (line=209): "Brush tool (B) - draw polygons with brush-strokes.\nDraw shapes with your left mouse button, and erase with your right mouse button.\nTo extend an existing geometry, select it first and then draw on it.\nIf you have a pen tablet, you will get pressure sensitive strokes.";

ToolPlane_Tooltip
v1.6.0 (line=90): "Plane tool (A) - creates an infinite plane.\nWhen creating the plane, hold down SHIFT to rotate it in 15° intervals, or just keep the mouse close to the origin of rotation.";
v2.0.0RC1 (line=218): "Plane tool (A) - creates an infinite plane.\nWhen creating the plane, hold down SHIFT to rotate it in 15° intervals, or just keep the mouse close to the origin of rotation.";

ToolGears_Tooltip
v1.6.0 (line=97): "Create hinged gears (G)";
v2.0.0RC1 (line=225): "Create gears with axles (G).";

ToolBox_Tooltip
v1.6.0 (line=100): "Box creation tool (X)\nHold down SHIFT to create a square";
v2.0.0RC1 (line=228): "Box creation tool (X)\nHold down SHIFT to create a square.";

ToolChain_Tooltip
v1.6.0 (line=104): "Chain tool (N) - creates a chain.\nHold down SHIFT to draw a straight line (works like polygon tool).\nTo customize your chain, select anything with two hinges and in the context menu choose \"Use as chain\"";
v2.0.0RC1 (line=232): "Chain tool (N) - creates a chain.\nHold down SHIFT to draw a straight line (works like polygon tool).\nTo customize your chain, select anything with two axles and in the edit menu choose \"Use as chain\".";

ToolHinge
v1.6.0 (line=114): "Hinge";
v2.0.0RC1 (line=242): "Axle";

ToolHinge_Tooltip
v1.6.0 (line=115): "Hinge tool (H) - click on an object to connect it with the underlying object (or background) with a hinge.\nA hinge can later be given a motor in the options for it.";
v2.0.0RC1 (line=243): "Axle tool (H) - click on an object to connect it with the underlying object (or background) with an axle.\nAn axle can later be given a motor in the options for it.";

ToolCut
v1.6.0 (line=127): "Cut";
v2.0.0RC1 (line=258): "Knife";

ToolCut_Tooltip
v1.6.0 (line=128): "Cut tool (T) - draw a line to cut a polygon.\n";
v2.0.0RC1 (line=259): "Knife (T) - draw a line to cut a polygon.";

AboutText
v1.6.0 (line=172): "Created by Emil Ernerfeldt\nCopyright 2008-2009, Algoryx simulation (www.algoryx.se)\nalgodoo@algoryx.se\nwww.algodoo.com";
v2.0.0RC1 (line=319): "Created by Emil Ernerfeldt\nCopyright 2008-2011, Algoryx simulation (www.algoryx.se)\nalgodoo@algoryx.se\nwww.algodoo.com";

EntityOptionsTitle
v1.6.0 (line=181): "Settings";
v2.0.0RC1 (line=333): "Edit";

SimInfo_Realtime
v1.6.0 (line=196): " of realtime";
v2.0.0RC1 (line=357): " of simulation time";

SimInfo_Constraints
v1.6.0 (line=206): "hinges";
v2.0.0RC1 (line=367): "constraints";

OverwriteFileTitle
v1.6.0 (line=222): "Overwrite existing file?";
v2.0.0RC1 (line=420): "File already exists";

OverwriteFileQuestion
v1.6.0 (line=223): "The file already exists. Do you want to overwrite";
v2.0.0RC1 (line=421): "The scene \"%1%\" already exists. What would you like to do?";

LoadSceneButton_Tooltip
v1.6.0 (line=242): "Load a scene or a phunlet";
v2.0.0RC1 (line=438): "Load a scene";

FileFilter
v1.6.0 (line=245): "Filter";
v2.0.0RC1 (line=441): "Filter: ";

FileFilter_Tooltip
v1.6.0 (line=246): "A wildcard filter over the visible files and directories.";
v2.0.0RC1 (line=442): "A wild card filter over the visible files and directories.";

Slider_Tooltip
v1.6.0 (line=262): "Click your middle mouse button to reset the slider to its default value";
v2.0.0RC1 (line=468): "Double-click, or click with your middle mouse button, to reset the slider to its default value. Drag with your right mouse button to select a range of values (if applicable).";

ZoomToScene_Tooltip
v1.6.0 (line=268): "Moves the camera to where all the objects are";
v2.0.0RC1 (line=472): "Adjusts view to show all objects in scene.";

ResetView_Tooltip
v1.6.0 (line=270): "Moves the camera to its original position and zoom";
v2.0.0RC1 (line=474): "Moves the view to the original position and zoom";

Option_AirFrictionMultiplier
v1.6.0 (line=289): "Air friction strength";
v2.0.0RC1 (line=506): "Air friction multiplier";

Option_SmartAccelerometer_Tooltip
v1.6.0 (line=295): "Sets the gravitation to zero if close to level";
v2.0.0RC1 (line=514): "Sets the gravitation to zero if the computer is close to level";

Option_PenInput
v1.6.0 (line=302): "Touch screen";
v2.0.0RC1 (line=521): "Touchscreen";

Option_PenInput_Tooltip
v1.6.0 (line=303): "Optimizes the user interface for use with only a touch screen.";
v2.0.0RC1 (line=522): "Optimizes the user interface for use with only a touchscreen.";

Option_Autosave_Tooltip
v1.6.0 (line=309): "Automatically saves the scene and config so they can be recovered if Algodoo or your computer would crash";
v2.0.0RC1 (line=540): "Automatically saves the scene and configuration so they can be recovered if Algodoo or your computer would crash";

Option_GPUWater_Tooltip
v1.6.0 (line=328): "Uncheck this to do software meta-surface construction. Hardware water is faster on new graphics cards, and looks best with shaders on.";
v2.0.0RC1 (line=562): "Uncheck this to do software meta-surface construction.\nHardware water is faster on new graphics cards, and looks best with shaders on.";

Option_DrawHinges
v1.6.0 (line=329): "Draw hinges/fixjoints when running";
v2.0.0RC1 (line=564): "Draw axles/fixjoints when running";

Option_DrawHinges_Tooltip
v1.6.0 (line=330): "If false, hinges and fixjoints will never be shown the the simulation is running";
v2.0.0RC1 (line=565): "If false, axles and fixjoints will never be shown when the simulation is running";

LayerFilterIntro
v1.6.0 (line=340): "Show layers:";
v2.0.0RC1 (line=576): "Show collision layers:";

ResetInfo
v1.6.0 (line=352): "Clicking this button will reset your Algodoo configuration, and restore it to the installation state. Your saved scenes and phunlets will survive, only your settings will be reset.";
v2.0.0RC1 (line=605): "Clicking this button will reset your Algodoo configuration, and restore it to the installation state. Your saved scenes and components will survive, only your settings will be reset. Your registration information will not be affected.";

ResetWarning2
v1.6.0 (line=356): "If you click \"Reset\", your configuration and unsaved scene will be deleted, and Algodoo will close down.";
v2.0.0RC1 (line=609): "If you click \"Reset\", your configuration and unsaved work will be lost.";

Air_Tooltip
v1.6.0 (line=377): "Turn air friction and buyoncy on and off";
v2.0.0RC1 (line=631): "Turn air friction and buoyancy on and off";

Accelerometer_Tooltip
v1.6.0 (line=379): "Use the hardware accelerometer to control the direction and strength of gravity";
v2.0.0RC1 (line=633): "Use the hardware accelerometer to control the direction and strength of global gravity";

ColorMenu
v1.6.0 (line=383): "Appearance menu";
v2.0.0RC1 (line=641): "Appearance";

Hue
v1.6.0 (line=384): "Hue";
v2.0.0RC1 (line=643): "H";

Saturation
v1.6.0 (line=385): "Saturation";
v2.0.0RC1 (line=645): "S";

Lightness
v1.6.0 (line=386): "Lightness";
v2.0.0RC1 (line=647): "L";

Value
v1.6.0 (line=387): "Value";
v2.0.0RC1 (line=649): "V";

Alpha
v1.6.0 (line=388): "Opacity";
v2.0.0RC1 (line=651): "A";

MaterialMenu
v1.6.0 (line=414): "Material menu";
v2.0.0RC1 (line=711): "Material";

SelectionMenu
v1.6.0 (line=417): "Selection menu";
v2.0.0RC1 (line=714): "Selection";

FollowObject
v1.6.0 (line=423): "Follow with camera";
v2.0.0RC1 (line=720): "Follow";

TrackRotation_Tooltip
v1.6.0 (line=427): "Rotate camera with object";
v2.0.0RC1 (line=725): "Rotate view with object";

SelectHinge
v1.6.0 (line=453): "Select hinges";
v2.0.0RC1 (line=754): "Select axles";

SpringMenu
v1.6.0 (line=468): "Spring options";
v2.0.0RC1 (line=768): "Options";

HingeMenuButton
v1.6.0 (line=476): "Hinges";
v2.0.0RC1 (line=776): "Axles";

HingeMenu
v1.6.0 (line=477): "Hinge options";
v2.0.0RC1 (line=777): "Options";

HingeMotor_Tooltip
v1.6.0 (line=479): "If true, the hinge will get a motor. If any keys are bound to this motor, this checkbox needs not be checked";
v2.0.0RC1 (line=779): "If true, the axle will get a motor. If any keys are bound to this motor, this checkbox needs not be checked";

HingeBreakeImpulse_Tooltip
v1.6.0 (line=487): "The hinge will break if it ever experience an impulse greater than the given threshold.\nYou can see the current hinge impulse in the Information menu";
v2.0.0RC1 (line=802): "The axle will break if it ever experiences an impulse greater than the given threshold.\nYou can see the current axle impulse in the Information menu";

Button_NoneSelected
v1.6.0 (line=494): "[None selected]";
v2.0.0RC1 (line=815): "[None]";

TracerMenu
v1.6.0 (line=499): "Tracer options";
v2.0.0RC1 (line=820): "Options";

CollisionMenuButton
v1.6.0 (line=507): "Collision menu";
v2.0.0RC1 (line=828): "Collision layers";

CollisionMenu
v1.6.0 (line=508): "Collision menu";
v2.0.0RC1 (line=829): "Collision layers";

CollisionGroup
v1.6.0 (line=509): "Collision group";
v2.0.0RC1 (line=830): "Collision layer";

HeteroCollisionOn
v1.6.0 (line=511): "No selfcollision";
v2.0.0RC1 (line=832): "No self collision";

CollisionShiftUp_Tooltip
v1.6.0 (line=514): "Shift the collision groups up";
v2.0.0RC1 (line=834): "Shift the collision layers up";

CollisionShiftDown_Tooltip
v1.6.0 (line=515): "Shift the collision groups down";
v2.0.0RC1 (line=835): "Shift the collision layers down";

GeomOptionsMenu
v1.6.0 (line=519): "Geometry settings";
v2.0.0RC1 (line=841): "Options";

AttractionFalloff
v1.6.0 (line=525): "Attraction falloff: ";
v2.0.0RC1 (line=847): "Falloff: ";

AttractionLinearFalloff_Tooltip
v1.6.0 (line=528): "Give the attractive force a strength that is proportional to the inverse of the distance";
v2.0.0RC1 (line=850): "Let the amount of the attractive force decrease linearly with the distance";

AttractionQuadraticFalloff_Tooltip
v1.6.0 (line=530): "Give the attractive force a strength the is proportional to the inverse of the squared distance";
v2.0.0RC1 (line=852): "Let the amount of the attractive force decrease quadratically with the distance";

Liquify
v1.6.0 (line=549): "Liquify selected";
v2.0.0RC1 (line=871): "Liquify";

CenterHinge
v1.6.0 (line=551): "Add center hinge";
v2.0.0RC1 (line=873): "Add center axle";

CenterHinge_Tooltip
v1.6.0 (line=552): "Attach a hinge at the center of mass";
v2.0.0RC1 (line=874): "Attach an axle at the center of mass";

GeomControllerMenu
v1.6.0 (line=564): "Controller menu";
v2.0.0RC1 (line=889): "Geometry controller";

EntInfoMaxHingeImpulse
v1.6.0 (line=593): "Hinge impulse";
v2.0.0RC1 (line=918): "Axle impulse";

EntInfoMaxHingeImpulse_Tooltip
v1.6.0 (line=594): "The largest hinge impulse";
v2.0.0RC1 (line=919): "The largest axle impulse";

EntInfoEnergy
v1.6.0 (line=604): "Energy";
v2.0.0RC1 (line=929): "Energy (total)";

UndoHinge
v1.6.0 (line=639): "hinge";
v2.0.0RC1 (line=1245): "axle";

UndoCenterHinge
v1.6.0 (line=642): "center hinge";
v2.0.0RC1 (line=1248): "center axle";

UndoCodePaste
v1.6.0 (line=681): "phunlet paste";
v2.0.0RC1 (line=1288): "component paste";

UserID
v1.6.0 (line=718): "User ID";
v2.0.0RC1 (line=1327): "User ID: ";

Mail
v1.6.0 (line=719): "E-mail address";
v2.0.0RC1 (line=1328): "E-mail address: ";

SerialKey
v1.6.0 (line=720): "Serial key";
v2.0.0RC1 (line=1329): "Serial key: ";

UnlockBadSerial
v1.6.0 (line=728): "The serial key you entered is invalid";
v2.0.0RC1 (line=1343): "The serial key you entered is invalid.\nPlease make sure that you have entered the correct user ID, e-mail and serial key. All three have to match the information you entered when buying Algodoo.";

DemoInfo
v1.6.0 (line=738): "This is a limited demo of Algodoo.\nIf you like it, please buy the\nfull version at www.algodoo.com";
v2.0.0RC1 (line=1359): "This is a limited demo of Algodoo.\nIf you like it, please buy the\nfull version by going to the file menu and select Buy Algodoo.";

DemoIsOver
v1.6.0 (line=740): "Your Algodoo demo period is over.\nTo continue using Algodoo,\nplease buy it at www.algodoo.com";
v2.0.0RC1 (line=1361): "Your Algodoo demo period is over.\nTo continue using Algodoo,\nplease buy it by going to the file menu and select Buy Algodoo";

ToolTexture_Tooltip
v1.6.0 (line=745): "Texture tool (U) - Use this tool to move, scale and rotate the textures of objects.\nDragging with the left mouse button translates the texture.\nDragging with the right mouse button rotates the texture.\nScrolling over a textured object scales the texture.";
v2.0.0RC1 (line=262): "Texture tool (U) - Use this tool to move, scale and rotate the textures of objects.\nDragging with the left mouse button translates the texture.\nDragging with the right mouse button rotates the texture.\nScrolling over a selected, textured object scales the texture.";

LaserPenMenuButton
v1.6.0 (line=756): "Laserpens";
v2.0.0RC1 (line=1366): "Laser pens";

Plot_DrawLegends
v1.6.0 (line=783): "Show legends in plot";
v2.0.0RC1 (line=1394): "Show legends";

Plot_SaveAsImage
v1.6.0 (line=785): "Save plot as image file";
v2.0.0RC1 (line=1400): "Save as image file";

Plot_SaveAsCSV
v1.6.0 (line=787): "Save plot as CSV file";
v2.0.0RC1 (line=1402): "Save as CSV file";

Force_Info
v1.6.0 (line=819): "Here you can choose to visualize the forces that act on objects. If you do, the physics solver may behave slightly different from when force visualization is off.";
v2.0.0RC1 (line=1451): "Here you can choose to visualize the forces that act on objects.";

Force_ViewHinge
v1.6.0 (line=829): "Hinge";
v2.0.0RC1 (line=1469): "Axle";

Force_ViewExternal
v1.6.0 (line=834): "External";
v2.0.0RC1 (line=1475): "Controller";